Scaffolding Digital Game Design Activities Grouping Older Adults, Younger Adults and Teens

Article de colloque


État de publication: Publiée (2016 ,21 Juin )

Titre des actes: International Conference on Human Aspects of IT for the Aged Population

Éditeur: Springer

Intervalle de pages: 74-81

ISBN: 978-3-319-39943-0


Résumé: Digital game design is a complex activity relying on multiple skills of the 21st century as such creativity, problem solving, collaboration in interdisciplinary teams and computational thinking. The complexity of the knowledge modelling and creation process, game design is a powerful learning activity that could benefit in learning from childhood to older adults. Our experiences take advantage of the digital game design as a complex learning activity and engages learners from different age groups in a joint activity. In this paper, we analyze the scaffolding process of intergenerational game design activities as an instructional learning strategy. We argue that the process could help learners from different ages and backgrounds to collaborate together in doing progressive steps through their game design process.

Théorie de l'activité: